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James Cheong
James Cheong
Concept Artist
Los Angeles, United States

Concept artist experienced in conceptual and visual design from sketch to final production

Skills

Concept ArtVisual Development

Software proficiency

Blender
Blender
Photoshop
Photoshop
3DCoat
3DCoat
Medium by Adobe
Medium by Adobe
Octane Render
Octane Render
Gravity Sketch
Gravity Sketch

Productions

  • Black ops cold war
    • Video Game
      Call of Duty: Black Ops Cold War
    • Year
      2020
    • Role
      Senior Concept Artist
    • Company
      Treyarch
  • Cod bo4
    • Video Game
      Call of Duty: Black Ops 4
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Treyarch
  • Image1
    • Video Game
      Call of Duty: Black Ops 3
    • Year
      2015
    • Role
      Concept Artist
    • Company
      Treyarch

Experience

  • Visual Development Artist at Dreamworks Animation
    April 2022 - Present

  • Senior Concept Artist at Treyarch
    Santa Monica, United States of America
    September 2019 - April 2021

    Senior Concept Artist:

    Call of Duty: Black Ops Cold War

    ◦ Concept design from start to finish, including sketches/redlines/paintovers in 2D and 3D

    ▪ Bluesky to finished production ready concept designs

    • Designed assets relevant to the Environment Team’s needs including modular level

    assets, mood pieces, graphics, and vista backgrounds

    ▪ Extensive reference gathering for image boards and brainstorming while collaborating

    with multiple teams

    ◦ Worked closely with the Studio Art Director, the Concept Team Art Director, and other

    relevant members to provide high quality concept art assets

    ◦ Designed hero assets for high profile in-game items and environments

    ◦ Provided feedback as needed on work done by the concept team and others in the pipeline

    ◦ Marketing illustrations, graphic and title design, and other work for the COD: Cold War and Warzone MTX marketplace

  • Concept Artist at Treyarch
    Santa Monica, United States of America
    October 2014 - April 2018

    Concept Artist

    Black Ops 3: Worked on Environments, Props, Weapons, VFX concepts, creatures (ex: BO3 Zombies DLC4 - Apothicon God) etc for base game and all DLC packs

    Black Ops 4: Worked on Environments, Props (ex: designed the BO4 Zombies Mystery Box, props for cinematics, etc), Weapons, VFX concepts, etc